Not a Figma user but I took a quick 10 minute look the other day. I have what is probably a dumb question.
Is there any feature to export the designs into some code friendly format? I didn't see one. I only saw export to image.
Maybe that's a good thing? I certainly don't want to bog designers down into the minutia of implementation ... maybe? But it seemed like such a waste to put all the constraints into Figma and then have to manually figure out where they all are and enter them into your UI framework of choice.
I saw the code inspection feature where you can copy and paste values one at a time.
I guess I'm used to automating this stuff as much as possible. The more automation, the more the designer can tweak things to their heart's content in the actual product. Of course I've mostly done games but some games have very complex UIs and if I didn't automate then every day would be the designers asking "move that 3 pixels right", "make that 4 pixels taller", "change the color to #fe83C7" etc...
Note: I get a figma document is full of stuff not intended to make it into the final product. I've always handled that with labeling, naming conventions, etc and I've always setup some flow where the designer can press a button and see their results live in the dev product in a reasonably short amount of time so they can iterate.
Is there any feature to export the designs into some code friendly format? I didn't see one. I only saw export to image.
Maybe that's a good thing? I certainly don't want to bog designers down into the minutia of implementation ... maybe? But it seemed like such a waste to put all the constraints into Figma and then have to manually figure out where they all are and enter them into your UI framework of choice.
I saw the code inspection feature where you can copy and paste values one at a time.
I guess I'm used to automating this stuff as much as possible. The more automation, the more the designer can tweak things to their heart's content in the actual product. Of course I've mostly done games but some games have very complex UIs and if I didn't automate then every day would be the designers asking "move that 3 pixels right", "make that 4 pixels taller", "change the color to #fe83C7" etc...
Note: I get a figma document is full of stuff not intended to make it into the final product. I've always handled that with labeling, naming conventions, etc and I've always setup some flow where the designer can press a button and see their results live in the dev product in a reasonably short amount of time so they can iterate.
Is that something common in app dev?