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> There are no alternatives if you want to distribute on the most popular mobile platform.

This statement isn't entirely true: http://www.appleoutsider.com/2010/06/10/hello-lua/ Cocoa is extremely strongly encouraged, but it's possible, under the current developer agreement, to distribute non-Cocoa applications on iOS.



> under the current developer agreement

This is what worries me. Objective C is the only safe way to go.




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