I can imagine an instant evaluation aspect to this - on keyup (_.debounce'd).fireEvent('play') - an awesomely tight feedback loop, light-table-esque.
makes me excited for some better tools on their way.
I can imagine an instant evaluation aspect to this - on keyup (_.debounce'd).fireEvent('play') - an awesomely tight feedback loop, light-table-esque.
makes me excited for some better tools on their way.