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I felt like Freelancer was a good, more recent game, that was a lot like XVT. I guess even that's 11 years old now :(

http://en.wikipedia.org/wiki/Freelancer_(video_game)



Well, except it replaced any level of skill you needed in XvT with clicky-the-thingy-oh-looky-it-explodes. XvT was the Quake of spacesims, garnered with some real sim elements like tuning your energy consumers. No game since has delivered on this again - for some reason all publishers thought there is no market for this - looking at Robert's kickstarter I think this has clearly been proven wrong now.




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